The Interrogation

Get access to the material used to create this scene.

https://gum.co/nCVWI

Over the last few weeks I have been working on a concept inspired from Detroit: Become Human (Link https://www.artstation.com/artwork/D48X9)

I wanted to challenge myself and limit how many assets and textures I make so I created two main trimsheets to create the whole level. Alongside this I also took the opportunity to work with the new RTX feature in Unreal Engine 4

RTX Shot 1

RTX Shot 1

RTX Shot 2

RTX Shot 2

RTX Shot 3

RTX Shot 3

RTX Shot 4

RTX Shot 4

Debug Breakdown

Debug Breakdown

RTX vs SSR Shot 1

RTX vs SSR Shot 1

RTX vs SSR Shot 2

RTX vs SSR Shot 2

RTX vs SSR Shot 3

RTX vs SSR Shot 3

RTX vs SSR Shot 4

RTX vs SSR Shot 4

Material Tiling Trim Sheet

Material Tiling Trim Sheet

Props Trim Sheet

Props Trim Sheet

Asset Overview #1

Asset Overview #1

Asset Overview #2

Asset Overview #2